Coverage Report

Created: 2026-07-12 14:58

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
be/src/exec/operator/data_queue.cpp
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// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements.  See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership.  The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License.  You may obtain a copy of the License at
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//
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//   http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied.  See the License for the
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// specific language governing permissions and limitations
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// under the License.
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#include "exec/operator/data_queue.h"
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#include <glog/logging.h>
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#include <algorithm>
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#include <utility>
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#include "common/thread_safety_annotations.h"
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#include "core/block/block.h"
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#include "exec/pipeline/dependency.h"
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namespace doris {
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void SubQueue::try_pop(std::unique_ptr<Block>* output_block) {
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    LockGuard l(queue_lock);
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    if (!blocks.empty()) {
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        *output_block = std::move(blocks.front());
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        blocks.pop_front();
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        bytes_in_queue -= (*output_block)->allocated_bytes();
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        blocks_in_queue -= 1;
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        if (blocks.empty()) {
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            sink_dependency->set_ready();
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        }
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    }
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}
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bool SubQueue::try_push(std::unique_ptr<Block> block, std::atomic_uint32_t& total_counter) {
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    LockGuard l(queue_lock);
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    if (is_finished) {
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        return false;
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    }
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    total_counter++;
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    bytes_in_queue += block->allocated_bytes();
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    blocks.emplace_back(std::move(block));
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    blocks_in_queue += 1;
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    if (static_cast<int64_t>(blocks.size()) > max_blocks_in_queue.load()) {
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        sink_dependency->block();
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    }
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    return true;
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}
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bool SubQueue::mark_finished(std::atomic_uint32_t& unfinished_counter,
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                             std::atomic_bool& all_finished) {
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    LockGuard l(queue_lock);
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    if (is_finished) {
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        return false;
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    }
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    is_finished = true;
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    if (unfinished_counter.fetch_sub(1) == 1) {
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        all_finished = true;
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    }
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    return true;
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}
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void SubQueue::clear_blocks() {
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    bool need_set_always_ready = false;
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    {
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        LockGuard l(queue_lock);
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        if (!blocks.empty()) {
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            blocks.clear();
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            bytes_in_queue = 0;
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            blocks_in_queue = 0;
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            need_set_always_ready = true;
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        }
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    }
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    // Notify outside of queue_lock to keep lock ordering simple.
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    if (need_set_always_ready) {
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        sink_dependency->set_always_ready();
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    }
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}
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DataQueue::DataQueue(int child_count) : _sub_queues(child_count), _child_count(child_count) {
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    for (auto& sub : _sub_queues) {
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        sub = std::make_unique<SubQueue>();
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    }
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    _un_finished_counter = child_count;
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}
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bool DataQueue::has_more_data() const {
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    return _cur_blocks_total_nums.load() > 0;
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}
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void DataQueue::set_source_dependency(std::shared_ptr<Dependency> source_dependency)
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        NO_THREAD_SAFETY_ANALYSIS {
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    _source_dependency = std::move(source_dependency);
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}
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void DataQueue::set_sink_dependency(Dependency* sink_dependency, int child_idx) {
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    _sub_queues[child_idx]->sink_dependency = sink_dependency;
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}
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void DataQueue::set_max_blocks_in_sub_queue(int64_t max_blocks) {
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    for (auto& sub : _sub_queues) {
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        sub->max_blocks_in_queue = max_blocks;
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    }
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}
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void DataQueue::set_low_memory_mode() {
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    _is_low_memory_mode = true;
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    for (auto& sub : _sub_queues) {
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        sub->max_blocks_in_queue = 1;
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    }
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    clear_free_blocks();
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}
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std::unique_ptr<Block> DataQueue::get_free_block(int child_idx) {
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    auto& sub = *_sub_queues[child_idx];
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    {
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        LockGuard l(sub.free_lock);
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        if (!sub.free_blocks.empty()) {
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            auto block = std::move(sub.free_blocks.front());
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            sub.free_blocks.pop_front();
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            return block;
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        }
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    }
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    return Block::create_unique();
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}
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void DataQueue::push_free_block(std::unique_ptr<Block> block, int child_idx) {
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    DCHECK(block->rows() == 0);
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    if (!_is_low_memory_mode) {
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        auto& sub = *_sub_queues[child_idx];
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        LockGuard l(sub.free_lock);
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        sub.free_blocks.emplace_back(std::move(block));
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    }
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}
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void DataQueue::clear_free_blocks() {
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    for (auto& sub : _sub_queues) {
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        LockGuard l(sub->free_lock);
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        std::deque<std::unique_ptr<Block>> tmp_queue;
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        sub->free_blocks.swap(tmp_queue);
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    }
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}
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void DataQueue::terminate() {
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    for (int i = 0; i < _child_count; ++i) {
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        set_finish(i);
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        _sub_queues[i]->clear_blocks();
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    }
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    clear_free_blocks();
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}
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//check which queue have data, and save the idx in _flag_queue_idx,
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//so next loop, will check the record idx + 1 first
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//maybe it's useful with many queue, others maybe always 0
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bool DataQueue::remaining_has_data() {
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    int count = _child_count;
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    while (--count >= 0) {
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        _flag_queue_idx++;
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        if (_flag_queue_idx == _child_count) {
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            _flag_queue_idx = 0;
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        }
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        if (_sub_queues[_flag_queue_idx]->blocks_in_queue.load() > 0) {
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            return true;
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        }
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    }
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    return false;
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}
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//the _flag_queue_idx indicate which queue has data, and in check can_read
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//will be set idx in remaining_has_data function
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Status DataQueue::get_block_from_queue(std::unique_ptr<Block>* output_block, int* child_idx) {
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    const int idx = _flag_queue_idx;
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    auto& sub = *_sub_queues[idx];
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    sub.try_pop(output_block);
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    if (*output_block) {
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        if (child_idx) {
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            *child_idx = idx;
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        }
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        auto old_total = _cur_blocks_total_nums.fetch_sub(1);
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        if (old_total == 1) {
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            set_source_block();
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        }
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    }
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    return Status::OK();
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}
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Status DataQueue::push_block(std::unique_ptr<Block> block, int child_idx) {
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    if (!block) {
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        return Status::OK();
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    }
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    auto& sub = *_sub_queues[child_idx];
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    // total_counter is incremented inside try_push under queue_lock, only when the
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    // block is actually enqueued. This ensures get_block_from_queue() always observes
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    // _cur_blocks_total_nums >= 1 when it successfully pops a block, with no risk of
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    // underflow or the need for a rollback on failure.
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    if (!sub.try_push(std::move(block), _cur_blocks_total_nums)) {
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        return Status::EndOfFile("SubQueue already finished");
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    }
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    set_source_ready();
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    return Status::OK();
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}
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void DataQueue::set_finish(int child_idx) {
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    auto& sub = *_sub_queues[child_idx];
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    if (!sub.mark_finished(_un_finished_counter, _is_all_finished)) {
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        return;
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    }
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    set_source_ready();
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}
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bool DataQueue::is_all_finish() {
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    return _is_all_finished;
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}
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void DataQueue::set_source_ready() {
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    LockGuard lc(_source_lock);
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    if (_source_dependency) {
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        _source_dependency->set_ready();
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    }
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}
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void DataQueue::set_source_block() {
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    // Re-check under _source_lock to avoid blocking the source when a concurrent push
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    // has already added new blocks (or all children have finished) since we observed
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    // the counter drop to zero.
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    LockGuard lc(_source_lock);
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    if (_source_dependency && _cur_blocks_total_nums == 0 && !is_all_finish()) {
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        _source_dependency->block();
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    }
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}
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} // namespace doris